Tom Clancy’s Splinter Cell: Blacklist

Splinter Cell: Blacklist has you step into the role of the elite agent Sam Fisher to hunt down the rogue elements behind the Blacklist, a countdown of terrorist attacks on the U.S. and her interests.

Splinter Cell Blacklist – Full Game Playthrough – 4K


#ghostrecon #stealthgaming #splintercell

Splinter Cell: Blacklist | Full Game | Ghost Mastery | Perfectionist


This is a stealth walkthrough on the hardest difficulty

Blacklist Zero 0:00
Safehouse 11:08
Insurgent Stronghold 29:25
American Consumption 47:26
Private Estate 1:05:06
Abandoned Mill 1:20:26
Special Mission HQ 1:42:29
Transit Yards 2:06:38
Detention Facility 2:20:55
Airstrip 2:37:28
LNG Terminal 2:44:38
Site F 2:59:23

Tom Clancy’s Splinter Cell: Blacklist is the sixth installment in the Tom Clancy’s Splinter Cell series of video games published by Ubisoft and developed by Ubisoft Toronto. The game takes place two years after Conviction as Third Echelon is discharged by the president Patricia Caldwell. She decides to form Fourth Echelon after a terrorist attack, labelled Blacklist Zero, and Sam Fisher is appointed as the leader to stop future attacks.

After the previous title, which featured a bigger focus on action, developers promised to bring back gameplay elements of the older games. Thus the players can choose to play in three playstyles: Assault, Ghost and Panther.

It’s been two years after the events of Conviction, Third Echelon has been terminated after a failed assassination attempt on the President’s life. But when a new terrorist plot known as “The Blacklist” puts America’s fate hanging in the balance, Patricia Caldwell, the US President, responds by forming Fourth Echelon, a new special operations & counter-terrorism unit with former Third Echelon agent Sam Fisher as the commander of the unit alongside his ally Anna Grímsdóttir as the unit’s tech-ops control officer and second-in command. Added as a new member are Isaac Briggs, former CIA agent and new Fourth Echelon agent and Charlie Cole, 4E’s resident hacker and technology officer. Now the unit’s new mission: hunt down those responsible for the attack and stop the Blacklist countdown before its too late.

Splinter Cell : Blacklist – Full Game 100% Ghost Walkthrough – No Commentary


Welcome to my 100% ghost walkthrough of Splinter Cell: Blacklist on normal difficulty.
Recorded with the Elgato HD60 and rendered in Sony Vegas.
Enjoy!
Render Settings: https://www.youtube.com/watch?v=bKM2eznCotY

Splinter Cell Blacklist Gameplay Walkthrough Part 1 – Intro


NEW Splinter Cell Blacklist Gameplay Walkthrough Part 1 includes Campaign Mission 1 of the Story for Xbox 360, Playstation 3 and PC in HD. This The Splinter Cell Blacklist Gameplay Walkthrough will also include a Review and the Ending.

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Tom Clancy’s Splinter Cell: Blacklist is an action-adventure stealth game published by Ubisoft. It is the sixth installment of Tom Clancy’s Splinter Cell series and will act as a sequel to Splinter Cell: Conviction. Following the Third Echelon Conspiracy, former agent Sam Fisher joins his friend Victor Coste at his PMC, Paladin 9. Coste is wounded in an attack by The Engineers, a group of 12 terrorists who initiate a terror ultimatum called the Blacklist – a deadly countdown of escalating terrorist attacks on United States interests. Reason being, these 12 have had enough of the United States global military presence in two-thirds of the countries around the world.

Blacklist introduces a new gameplay mechanic called Killing in Motion, allowing the player to highlight targets and take them out in quick succession while on the run. The game is set in a third-person perspective so the protagonist and the objects around him are visible. As well, there will be voice integration with Xbox 360’s Kinect peripheral, which will allow players to say things to distract enemies and then attack. The player can also use the Kinect sensor to control the protagonist with their body instead of the Xbox 360 controller. In the Wii U version, the Gamepad controller’s touchscreen acts as an interface to access gadgets and other features from the protagonist’s arm-mounted computer, or OPSAT. It also incorporates the screen and motion controls to highlight enemies through thermal vision when using the Killing in Motion mechanic.